I have been re-reading a superb paper by Hugh Dubberly about the future of design as we (which I mean in the grandest sense) move into an age of biology. Every time I read it through something new sticks out at me. The paper is an excellent review of a whole range of different ideas of change, transition and sometimes tension.
Throughout the paper there are a series of tables summarizing these ideas. This one below is a personal favourite:
What stands out to me are the discussions about control, the shifting relationships and the “stopping condition”. Biology suggests a concept of good enough – optimizing over time – which is outside of the scope for human design when the solution being generated is fixed. I’m personally fascinated by what this implies for ideas being more “malleable”, which is easy to understand when it comes to software and coding, but a little more abstract when it comes to tangible design. But what if architecture begins to become organic?